April 2011
1 post
2 tags
The Exterminator Game Webpage →
March 2011
2 posts
2 tags
Meeting notes
Art (soft deadline by Mar 19, hard deadline Mar 22; aim for at least priority 4)
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- (6 PRIORITY) options screen background
- need individual graphics
- sound on/off button
- music on/off button
- main menu button
- need final screen layout (so we know how to lay out the...
3 tags
February 2011
5 posts
2 tags
Task to-do's for Alpha Release:
Graphics:
Elsie (LC):
Screens (5)
Menu
Level Selection
Pause Screen (Overlay/Transparency)
End/Win Screen
Level Background (1st Level - Table top)
Louie:
Menu items/icons (8) Level Selection (active/inactive) Leaderboard (active/inactive) Quit (active/inactive) Options (active/inactive) Level Selection (3) Tabletop (Unlocked - active/inactive) Locked Level
Pause Screen...
1 tag
2 tags
Game Design Document →
1 tag
Notes:
Based on the Game Design Document create a Task and Schedule management.
2 tags
GD Document (Draft from meeting notes)
Title:
bugs kill xterminator bug assassin bugger bug homicide
Type:
casual game action mobile game
scenario:
- bug exterminator, get call, come to kill bug
Game system:
bugs objects in the environment such as table, sink etc.. selecting level, kiling stuff(tap and slice) - associated with character— killing lady bugs == bad
cockraches — 1 spiders -1 ants - 3 bees -5 ladybug negative...
Meeting Notes:
Goal:
Kill as many bugs as you can within a minute.
End:
Time runs out.
Characters
Cockroaches: tap or slice to kill
Ants: tap or slice to kill (runs faster)
Spiders: tap or slice to kill (may breed)
Ladybugs: good bugs, don’t want to kill
Bees: tap or slice to kill (spills honey which attracts all the bugs in once place)
Centipedes: tap to kill, slice to split
Extras:
Bug Bites: facts...
2 tags
Game Development Site Launched
This is where the game development and documentation will be posted.