April 2011
1 post
2 tags
The Exterminator Game Webpage →
Apr 7th
3 notes
March 2011
2 posts
2 tags
Meeting notes
Art (soft deadline by Mar 19, hard deadline Mar 22; aim for at least priority 4) —————————————————— - (6 PRIORITY) options screen background - need individual graphics - sound on/off button - music on/off button - main menu button - need final screen layout (so we know how to lay out the...
Mar 10th
1 note
3 tags
Mar 8th
2 notes
February 2011
5 posts
2 tags
Task to-do's for Alpha Release:
Graphics: Elsie (LC): Screens (5) Menu Level Selection Pause Screen (Overlay/Transparency) End/Win Screen Level Background (1st Level - Table top)  Louie: Menu items/icons (8) Level Selection (active/inactive) Leaderboard (active/inactive) Quit (active/inactive) Options (active/inactive) Level Selection (3) Tabletop (Unlocked - active/inactive) Locked Level Pause Screen...
Feb 17th
7 notes
1 tag
Feb 10th
2 tags
Game Design Document →
Feb 10th
1 tag
Notes:
Based on the Game Design Document create a Task and Schedule management.
Feb 8th
2 tags
GD Document (Draft from meeting notes)
Title: bugs kill xterminator bug assassin bugger bug homicide Type: casual game action mobile game scenario: - bug exterminator, get call, come to kill bug Game system: bugs objects in the environment such as table, sink etc.. selecting level,  kiling stuff(tap and slice) - associated with character— killing lady bugs == bad cockraches — 1 spiders -1 ants - 3 bees -5 ladybug negative...
Feb 7th
Meeting Notes:
Goal:  Kill as many bugs as you can within a minute. End:  Time runs out. Characters Cockroaches: tap or slice to kill Ants: tap or slice to kill (runs faster) Spiders: tap or slice to kill (may breed) Ladybugs: good bugs, don’t want to kill Bees: tap or slice to kill (spills honey which attracts all the bugs in once place) Centipedes: tap to kill, slice to split Extras: Bug Bites: facts...
Feb 1st
2 tags
Game Development Site Launched
This is where the game development and documentation will be posted.
Feb 1st