The Exterminator Game Webpage →
Art (soft deadline by Mar 19, hard deadline Mar 22; aim for at least priority 4) —————————————————— - (6 PRIORITY) options screen background - need individual graphics - sound on/off button - music on/off button - main menu button - need final screen layout (so we know how to lay out the...
Task to-do's for Alpha Release:
Graphics: Elsie (LC): Screens (5) Menu Level Selection Pause Screen (Overlay/Transparency) End/Win Screen Level Background (1st Level - Table top) Louie: Menu items/icons (8) Level Selection (active/inactive) Leaderboard (active/inactive) Quit (active/inactive) Options (active/inactive) Level Selection (3) Tabletop (Unlocked - active/inactive) Locked Level Pause Screen...
Game Design Document →
Based on the Game Design Document create a Task and Schedule management.
GD Document (Draft from meeting notes)
Title: bugs kill xterminator bug assassin bugger bug homicide Type: casual game action mobile game scenario: - bug exterminator, get call, come to kill bug Game system: bugs objects in the environment such as table, sink etc.. selecting level, kiling stuff(tap and slice) - associated with character— killing lady bugs == bad cockraches — 1 spiders -1 ants - 3 bees -5 ladybug negative...
Goal: Kill as many bugs as you can within a minute. End: Time runs out. Characters Cockroaches: tap or slice to kill Ants: tap or slice to kill (runs faster) Spiders: tap or slice to kill (may breed) Ladybugs: good bugs, don’t want to kill Bees: tap or slice to kill (spills honey which attracts all the bugs in once place) Centipedes: tap to kill, slice to split Extras: Bug Bites: facts...
Game Development Site Launched
This is where the game development and documentation will be posted.